![]() selling a sequel before the prequel even though you are required to know the prequel to understand everything of the sequel ![]() I played a lot of Dynasty Warriors licensed games and I can understand that people simply don't like a boring kill the same enemy one million times gameplay) it's a "Dynasty Warriors" game which a lot of people NEVER buy even if they love the series (it isn't really a Dynasty Warriors game and I would argue that Koei's bad reputation of soulless games has destroyed a lot of sales. Also you are maybe new to Japanese games, but if we just look at the review count then P5S is very successful compared to other games from Japan. Who calls it a failure? If Sega/Atlus doesn't call it a failure then it isn't a failure. Originally posted by curly_nuts:So, anyone know why people would call this a failure on PC? So, anyone know why people would call this a failure on PC? I think 100,000 units on PC is a fair estimate.Īssuming I'm right, 100,000 is nothing to sneeze at and it comes out to about 6 million in gross profit.Įven if i'm off by a few 10,000 or 20,000 units, I think this game did pretty well. In this case, if you multiply 4000 by 25just to be super conservative, it looks like 100,000 units sold.Įven if you don't want to go by my unofficial formula, the game was in the top seller spot for multiple days and did get some attention by being on the splash page initially. If a game is niche, I'll multiply by a higher number because most buyers are dedicated and willing to write a review, whereas if a game is more mainstream, most buyers will not bother to write a review so I'll multiply by the lower number. I multiply the number of reviews by either 50 or 25 and that tells me total sales. I have an unofficial formula for converting reviews into sales. ![]() The action RPG was released on Jin Asia and South Korea, and it was released for the PS4, Switch, and also Steam in the West on February 23, 2021.If you look over at the SMT Nocturne forums, people are complaining about the price of SMT Nocturne and pointing at Persona 5 Strikers as justification, trying to argue that the high price of SMT Nocturne will result in a failure for Atlus just like Persona 5 Strikers failed in sales.Īm I missing something. Persona 5 Strikers was released for the PS4 and Nintendo Switch on Februin Japan. To commemorate this alongside the upcoming Golden Week, the game will be discounted at 35% off for a limited time on the Japanese PlayStation Store and Nintendo eShop, from April 28th to May 12th.Ī graphic for for the total sold through numbers for Persona series games only in Japan as of Februcan be found in a previous post. Approximately five months later, following its successful English release on February 23, 2021, the game has shipped about 800k copies more (including digital copies sold).īased on available data, this ranks Persona 5 Strikers as the fourth best selling Persona game ever released, behind Persona 5 Royal in third place with over 1.4 million copies sold as of July 2020, Persona 4 Goldenin second place with over 1.5 million copies sold as of August 2020, and Persona 5 with over 3.2 million copies sold as of December 2019. The previous milestone given for the action RPG developed in collaboration between Atlus and Koei Tecmo Games was in December 2020, when P5S had sold over 500k copies in Japan and Asia. Atlus has announced that Persona 5 Strikers, released for the PlayStation 4, Nintendo Switch, and Steam, has sold over 1.3 million copies worldwide since its original release on February 20, 2020.
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